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Irrlicht Demos
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Extras
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This is the Extras zone of "Another..."
Here i will put extra things, which may be useful for someone interested, or simply, things that don't fit in the other sections.
Normal mapping Tutorial
This is a small fragment of code which allows to exchange from a 3D coordinate to a 2D coordinate to simulate how behaves an environment cube map.
Cube mapping tutorial
Copyright 2008/2009 Santiago A. Navascués González.